This presentation will examine the topic of video game usage on mental health in transition-aged youth. Information presented will include a working definition of video gaming, gaming effects on physical, developmental, and social processes in youth who play video games, and both positive and negative implications of video game use. The presenter will also discuss promotion of healthy behaviors involving video game play and provide recommendations for mental health professionals to assist youth and their families to promote wellness and balance when engaging in video game play.
Disclaimer: Continuing education credit/certificates are available only to those who attended the live webinar on 5/29/20. This recording was posted for educational purposes only.Click Here To Watch